Build 42 · Season 9 · Free to Play
After the FallProject Zomboid PvPvE Multiplayer Server
Survive the dead. Outwit the living.
- Everywhere is PVP, except the safehouse you claim and player built settlements
- Car claims, player economy, and skill recovery
- Community wide events, active admins, and custom built mods
A Unique Blend of Zomboid Experiences
After the Fall is the #1 Project Zomboid dedicated multiplayer server in the world. Join our community and find out why we’re regarded as the best all-around multiplayer Zomboid experience. Whether you want more casual and social gameplay or high stakes PVP gameplay, there’s something for everyone!
Everywhere on the map is PVP, except the safehouse you claim and the settlements players build. This keeps the tension and risk high while providing places of reprieve and safety. Step inside your safehouse or a settlement and PVP switches off automatically, handled by our custom safety system mod, written for this server rather than by asking anyone to hold fire. That single feature is what After the Fall was founded on and why we can run long term wipes without getting stale or too frustrating.
Around it sits the rest: car claims so the vehicle you repaired is still yours tomorrow, skill recovery obelisks mean deaths are meaningful but without erasing a season’s worth of progress, a player-driven economy of stores and prices players set themselves, and a highly curated collection of roughly 70 mods rigorously tested together. Community-wide events run regularly, and admins answer tickets quickly.
It is free, it is not pay-to-win, and the staff are unpaid volunteers. Rather than ask you to take that on trust, we publish it: the money supply and market data straight from the game server, every item currently for sale in a player store, and the server’s actual income and costs. Season 9 is currently underway with 5,400+ survivors on Discord and more joining every day!

- Game build
- Build 42
- PVP
- Everywhere except safehouses and settlements
- Mod list
- Roughly 70, curated and tested together
- Community
- 5,400+ survivors on Discord
- Cost
- Free, and never pay-to-win
Survival in Season 9
Starting on 07/29/26, Season 9 of After the Fall has brought on new features, challenges, and opportunities for players to interact in a dynamic world with that After the Fall specific flavor of Project Zomboid.
zombie kills counted since Aug 9, 2026
This Is How You Died
4,591 deaths so far, across 1,101 survivors, and 34% were another player’s doing.
🎯Most Kills
| # | Player | Kills | Deaths | K/D |
|---|---|---|---|---|
| 1 | Jacob3 | 86 | 26 | 3.3 |
| 2 | Starseed | 80 | 17 | 4.7 |
| 3 | Sykesz | 58 | 14 | 4.1 |
| 4 | Sayhitothehobo | 57 | 22 | 2.6 |
| 5 | Covenant | 42 | 16 | 2.6 |
| 6 | Artemik | 39 | 22 | 1.8 |
| 7 | Chilly | 34 | 8 | 4.3 |
| 8 | ramz | 33 | 29 | 1.1 |
| 9 | Raven | 29 | 52 | 0.6 |
| 10 | Ramiro | 23 | 8 | 2.9 |
☠Longest Life Before Death
| # | Player | Survival Time | How it ended |
|---|---|---|---|
| 1 | RayneStorm | 55d 2h | Taken by zombies, 1.3 km E of West Point |
| 2 | plink | 48d 8h | Taken by zombies in Louisville |
| 3 | Nitrofox | 38d 4h | Killed by atreus, 1.5 km SE of Deerhead Lake |
| 4 | Stak | 35d 15h | Taken by zombies, 1.2 km NE of Echo Creek |
| 5 | Chilly | 35d 10h | Killed by Hamster, 1.3 km NE of Muldraugh |
| 6 | Cherry | 35d 6h | Taken by zombies, 1.5 km NE of Ekron |
| 7 | lastrip2 | 33d 15h | Cause unrecorded, 800 m SE of Fallas Lake |
| 8 | Aurora | 31d 12h | Taken by zombies in Brandenburg |
| 9 | Sandwich | 30d 2h | Cause unrecorded in Riverside |
| 10 | Lavy | 29d 10h | Cause unrecorded, 1.6 km W of Riverside |
How survivors die
Every death the server has logged, split by what killed the survivor. 34% were killed by another player.
Table view
| Cause | Deaths | Share |
|---|---|---|
| Zombie | 2,500 | 54% |
| PVP | 1,538 | 34% |
| Unknown | 552 | 12% |
| Fire | 1 | <1% |
Deadliest places
Where survivors die, by nearest landmark. West Point has taken 817 of them, 44% at another player's hands.
Table view
| Place | Deaths | PVP deaths | PVP share |
|---|---|---|---|
| West Point | 817 | 359 | 44% |
| Louisville | 705 | 253 | 36% |
| Muldraugh | 504 | 152 | 30% |
| Rosewood | 450 | 165 | 37% |
| Riverside | 448 | 174 | 39% |
| Irvington | 277 | 41 | 15% |
| Brandenburg | 264 | 73 | 28% |
| Echo Creek | 236 | 58 | 25% |
What survivors say
What players say about After the Fall, in their own words. Collected from our Discord and published with their names.
A post-apocalyptic economy
After the Fall aims to have a unique and dynamic player-driven economy. Our focus is on allowing players a variety of ways to earn and spend scraps, including player-run stores, killing zombies, time spent playing, and exchanging collected or crafted valuables. This enables players to influence the economy through their actions over time. These figures are pulled live from the server.